Hi, I'm Andrei Pană.
Software Engineer & Systems Architect.

I am a student at the National College of Computer Science "Tudor Vianu". I specialize in low-level systems programming, advanced algorithmic logic, and full-stack application architecture. From writing C/C++ search pipelines to managing Proxmox hypervisors, I build things that scale.

Selected Projects

AtaXXL Engine

A highly optimized, C-based simulation engine for the game Ataxx. Built utilizing low-level positional indexing functions, bitboards, and Principal Variation Search (PVS).

C C++ Bitboards

GridLock & DateVerse

Production-ready mobile architectures utilizing Kotlin Multiplatform. Features include dynamic data buffers, React/Tailwind frontend prototyping, and Node.js backend integrations.

Kotlin Multiplatform Node.js React

MathSentry

A backend math validation system designed for structural isomorphism detection in mathematical statements. Includes CI pipelines for rendering Typst documentation.

Algorithms Typst Backend

Robocode Automated AI

A custom tactical bot deployed with an automated genetic tuning framework to optimize performance telemetry across simulated combat arenas.

Java Control API Genetics

Contaudit Consulting

Deployed

A premium Fintech-style corporate web application. Configured as a multilingual vanilla JS/HTML/CSS frontend served directly from Nginx on a Contabo VPS.

HTML/CSS/JS Nginx VPS

Trompoker Multiplayer

A web-playable multiplayer implementation of a custom card game. Built upon raw arrays and bitmasks for high-performance game state calculations over WebSockets.

PHP WebSockets Bitmasks

Core Competencies

Languages

  • C / C++
  • Java / Kotlin
  • PHP
  • Python
  • JavaScript

Infrastructure & DevOps

  • Arch Linux
  • Proxmox Hypervisors
  • Nginx & Reverse Proxies
  • Synology NAS & Storage
  • Hardware PDU/UPS Routing

Tools & Workflows

  • Git & GitHub Actions
  • OpenCode & Antigravity CLI
  • Typst Typesetting
  • Sublime Text / Emacs
  • Google Standard Formatting